[zeromq-dev] CZMQ and Server and Client Sockets
Doron Somech
somdoron at gmail.com
Sun Aug 16 17:06:09 CEST 2015
so, I made a pull request to fix the issue, moving field to the end of
struct:
https://github.com/zeromq/libzmq/pull/1526
On Sun, Aug 16, 2015 at 5:54 PM, Doron Somech <somdoron at gmail.com> wrote:
> I will try to fix that...
>
> On Sun, Aug 16, 2015 at 5:43 PM, KIU Shueng Chuan <nixchuan at gmail.com>
> wrote:
>
>> Hello, the new definition for zmq_pollitem_t would break code like the
>> following:
>>
>> zmq_pollitem_t pollitems [] = {
>> { zsock, 0, ZMQ_POLLIN, 0 },
>> { NULL, fd, ZMQ_POLLIN, 0 }
>> };
>> On 16 Aug 2015 19:10, "Doron Somech" <somdoron at gmail.com> wrote:
>>
>>> So I made a pull request which add polling on multiple sockets:
>>>
>>> https://github.com/zeromq/libzmq/pull/1525
>>>
>>> Polling on thread safe sockets is a little different then regular
>>> socket, take a look at the gist:
>>>
>>> https://gist.github.com/somdoron/902169bf115d3534bd24
>>>
>>> Next is making a pull request to CZMQ to use the new ability.
>>>
>>>
>>> On Sun, Aug 16, 2015 at 12:53 AM, Brian Knox <bknox at digitalocean.com>
>>> wrote:
>>>
>>>> Makes sense to me! The API is close enough to the other poller
>>>> implementations that there's no surprises.
>>>>
>>>> Cheers!
>>>> Brian
>>>>
>>>> On Sat, Aug 15, 2015 at 5:21 PM, Doron Somech <somdoron at gmail.com>
>>>> wrote:
>>>>
>>>>> Polling on multiple thread safe socket is a little bit different,
>>>>> because thread safe doesn't have a FD, so we need to create one for all
>>>>> thread safe sockets for each thread before calling the zmq_poll.
>>>>>
>>>>> So I want to make it very close to the current API, this what I have
>>>>> so far:
>>>>>
>>>>> https://gist.github.com/somdoron/902169bf115d3534bd24
>>>>>
>>>>> zmq_poller_t is actually a FD, when added to the thread safe socket
>>>>> the socket will signal it once a command is ready, multiple sockets can use
>>>>> the same poller. When signalled the zmq_poll will check all sockets for
>>>>> events.
>>>>>
>>>>> What do you think?
>>>>>
>>>>>
>>>>>
>>>>> On Sat, Aug 15, 2015 at 5:54 PM, Brian Knox <bknox at digitalocean.com>
>>>>> wrote:
>>>>>
>>>>>> Doron - as a heads up, being able to poll multiple sockets from
>>>>>> zpoller would be of great interest to me (I use zpoller in goczmq quite a
>>>>>> bit).
>>>>>>
>>>>>> Cheers,
>>>>>> Brian
>>>>>>
>>>>>> On Sat, Aug 15, 2015 at 3:48 AM, Doron Somech <somdoron at gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Andrew are you using CZMQ? which class do you use for multiple
>>>>>>> polling, zloop or zpoller?
>>>>>>>
>>>>>>> On Fri, Aug 14, 2015 at 10:36 PM, Andrew Simpson <
>>>>>>> simpsonar77 at yahoo.com> wrote:
>>>>>>>
>>>>>>>> this sounds really excellent! I am building an application that
>>>>>>>> would greatly benefit from this over a standard Router/Dealer setup. The
>>>>>>>> only thing that will hold me back right now is the lack of polling on
>>>>>>>> multiple client/server sockets. I definitely need that.
>>>>>>>>
>>>>>>>> Good stuff!
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Friday, August 14, 2015 9:09 AM, Doron Somech <
>>>>>>>> somdoron at gmail.com> wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Hi All,
>>>>>>>>
>>>>>>>> I added server and client sockets support to CZMQ, you can take a
>>>>>>>> look at the change at the following pull request:
>>>>>>>>
>>>>>>>> https://github.com/zeromq/czmq/pull/1059
>>>>>>>>
>>>>>>>> Server socket is like router socket except you don't have an
>>>>>>>> identity frame, each message also include routing id which is an int (vs
>>>>>>>> byte array). So each message coming from a server socket include a routing
>>>>>>>> id which can be retrieve by calling zframe_routing_id. When sending a
>>>>>>>> message you must set the routing id by calling zframe_set_routing_id. You
>>>>>>>> can use zframe_send_reply with both the destination frame and the source
>>>>>>>> frame (which include the routing id), the method copy the routing id from
>>>>>>>> the source frame to the destination frame and then send the message.
>>>>>>>>
>>>>>>>> Client socket is same as dealer socket. Client and Server can only
>>>>>>>> talk to each other.
>>>>>>>>
>>>>>>>> Following is a small example on how to use the new client and
>>>>>>>> server sockets:
>>>>>>>> https://gist.github.com/somdoron/542b74922f652d229566
>>>>>>>>
>>>>>>>> Client and server socket are thread safe (currently only support
>>>>>>>> single frame messages but that might change, I think) so if your protocol
>>>>>>>> is single frame you can use the server and client sockets from multiple
>>>>>>>> threads.
>>>>>>>>
>>>>>>>> Polling on multiple client or server sockets is not supported yet.
>>>>>>>>
>>>>>>>> In the coming week I plan to also add zproto support and complete
>>>>>>>> the polling on multiple sockets.
>>>>>>>>
>>>>>>>> Doron
>>>>>>>>
>>>>>>>>
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