[zeromq-dev] Multithreaded client & server don't work together

Rafal Gm grasmanek94 at gmail.com
Fri Oct 17 03:48:20 CEST 2014

Oh addition, It does send when moving zmq::proxy as the last statement
(below connect and bind) but only 50% of the messages are send. How can I
fix this?

2014-10-17 3:43 GMT+02:00 Rafal Gm <grasmanek94 at gmail.com>:

> Hello,
> I am trying to use zeromq to create a game client and game server, yet I
> am having trouble with exchanging data by using multi threading and workers.
> My idea is to use one worker for sending, one for receiving, and a socket
> which keeps the connection. on the server I replace the connection with a
> bind. Yet somehow data is not exchanged (but the return of zmq_socket::send
> is true, so it has not failed).
> Could someone please tell me what I did wrong?
> This is my server example: http://ideone.com/paMIXi
> And this is my client example: http://ideone.com/irf82c
> Thanks for your time!
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