[zeromq-dev] Are messages checksummed?

Diego Duclos diego.duclos at palmstonegames.com
Thu Mar 13 17:44:19 CET 2014


If you don't use CurveZMQ, and someone is able to readily manipulate your
frames anyway, just a checksum won't help you at all. There's already
checksumming at the networking level to prevent corruption.


On Thu, Mar 13, 2014 at 3:37 PM, Tony Arcieri <bascule at gmail.com> wrote:

> If you use CurveZMQ the Poly1305 MAC should (hopefully) prevent message
> malleability
>
>
> On Thu, Mar 13, 2014 at 8:20 AM, Turkey Breast <turkeybreast at yahoo.com>wrote:
>
>> Can I guarantee that messages in ZMQ won't be modified? I currently have
>> a checksum field for my frames that I send, but maybe that's extraneous?
>>
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>>
>
>
>
> --
> Tony Arcieri
>
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