[zeromq-dev] Communication between producer-consumer

Pieter Hintjens ph at imatix.com
Tue May 7 23:27:05 CEST 2013

You're asking two questions, one about what pattern to use (push-pull
is fine), and two about performance. Cost is always relative to
consumption. So your serialization may be fine, or may be a bottleneck
(it's not a 0MQ issue), and you can always make it faster if you need
to. You cannot avoid serialization however unless your two tasks are
in the same process, and you pass pointers around (over inproc).


On Tue, May 7, 2013 at 11:17 PM, Stathis Gkotsis
<stathis.gkotsis at commsquare.com> wrote:
> Hi all,
> I have two processes: one producer and one consumer.
> The producer does some processing and builds objects, while the consumer should take these objects and perform further processing.
> The idea is that these two processing tasks work in a pipeline, since they are independent.
> I think that ZeroMQ could be a good fit, I could, for example, use a PUSH-PULL socket for the two processes to communicate.
> The problem is that, it is not only messages (text) that the two processes need to communicate with. It is big objects that need to be sent and I would like to avoid any costly serialization.
> Any ideas?
> Thank you,
> Stathis
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