[zeromq-dev] DEALER and ROUTER to send and receive
A. Mark
gougolith at gmail.com
Wed Apr 10 05:06:17 CEST 2013
It is difficult to help without understanding more detail about your
application, in general yes you can send/recv in any order on router/dealer.
On Tue, Apr 9, 2013 at 3:38 PM, Rahul & Piyali Ray <8429oakmont at gmail.com>wrote:
> Hi Gurus,
> I have implemented a dealer (server) and router ( as server) using
> zmq. I would like my application to use dealer or router to both send and
> receive messages, something like a dealer can send and receive message. Is
> this possible ? Please see the code that I have written. This works for one
> way connection ( dealer sends, router receives). But I want it both
> ways...dealer to receive from router on the same port over the network. Can
> you please help me find what I am missing ?
>
> Thanks,
> Tufan
>
> code:
>
> int MessageClient::SendMessage(list<string> stringList)
> 181 {
> 182
> 183 int returnvalue = -1;
> 184 int count = stringList.size();
> 185 for(list<string>::const_iterator sitterator =
> stringList.begin();
> 186 sitterator != stringList.end(); sitterator++)
> 187 {
> 188 string stringName = *sitterator;
> 189 int length = stringName.length();
> 190 int flag = count - 1;
> 191 count--;
> 192 void* value = &stringName;
> 193 printf("message is %s", stringName);
> 194 if(flag > 0)
> 195 returnvalue = zmq_send(socket, value, length,
> PM_SNDMORE);
> 196 else
> 197 returnvalue = zmq_send(socket, value, length, flag);
> 198
> 199 assert (returnvalue == 1);
> 200 }
> 201 return returnvalue;
> 202 }
>
>
> char* MessageClient::ReceiveMessage( int flags)
> 219 {
> 220 zmq_msg_t zmqMessage;
> 221 zmq_msg_init(&zmqMessage);
> 222 int size = zmq_msg_recv(&zmqMessage,socket,flags);
> 223 if(size == -1)
> 224 {
> 225 printf(" no message");
> 226 return (NULL);
> 227 }
> 228 char *string = (char *)malloc(size + 1);
> 229 memcpy(string, zmq_msg_data(&zmqMessage), size);
> 230 zmq_msg_close(&zmqMessage);
> 231 string[size] = 0;
> 232 return string;
> 233 }
> 234
>
>
>
>
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>
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