[zeromq-dev] Is it possible to get deadlocks in ZeroMQ applications?

Eric Hill eric at ijack.net
Mon Apr 8 20:12:22 CEST 2013


Agreed.  The term deadlock usually indicates two bits of code contending
for the same resource.  In a message-oriented system, the message becomes
the resource, and since one bit of code always hands the resource off to
another bit of code, that type of deadlock cannot happen.


On Mon, Apr 8, 2013 at 12:22 PM, A. Mark <gougolith at gmail.com> wrote:

> Yes that could happen, I would say that would not be considered a deadlock
> in a classic sense. That's more like a protocol design flaw, you're blocked
> on a message.
>
>
> On Mon, Apr 8, 2013 at 10:16 AM, Timothee Besset <ttimo at ttimo.net> wrote:
>
>> I've also had deadlock cases where two threads would use several zmq
>> sockets to communicate with each other (for instance with both a REP/REQ
>> and a PAIR)
>>
>> It's easy in those cases to have deadlocks, unless you use a poll to wait
>> on all of them at the same time.
>>
>> TTimo
>>
>>
>> On Mon, Apr 8, 2013 at 12:04 PM, Garrett Smith <g at rre.tt> wrote:
>>
>>> On Mon, Apr 8, 2013 at 11:52 AM, A. Mark <gougolith at gmail.com> wrote:
>>> > Yes I agree, I've not had a single deadlock in a classic sense since
>>> using
>>> > message queues. But this statement is like saying I've hand not  a car
>>> > accident since I've been riding a bike. You can still lock up your
>>> code but
>>> > it will not be a classic deadlock. I guess you could incorrectly code
>>> > something with message queues and have it lock up occasionally.
>>>
>>> The one area I keep an eye on in shared-nothing single threaded
>>> applications is accidentally waiting on one's self -- this is easy to
>>> do, but also easy to detect and fix!
>>>
>>> Garrett
>>> _______________________________________________
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>>>
>>
>>
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>
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