[zeromq-dev] Odd numbers with zeromq

Paul Colomiets paul at colomiets.name
Tue Sep 18 23:20:22 CEST 2012

Hi Maninder,

On Tue, Sep 18, 2012 at 10:21 PM, Maninder Batth
<whatpuzzlesme at gmail.com> wrote:
> Paul,
> Here is number of messages as seen by the server in one second. Each message
> is 1024 byte excluding tcp/ip and zmq headers. Based on these numbers and i
> am getting a throughput of 1.4 Gb/sec.
> Enclosed is the source code for the server and the client.

Zeromq closes the message after sending. So you effectively send
messages of the zero length after first one. You should use
zmq_msg_copy (or whatever C++ API is there) before  doing send() in
case you want to reuse message.


More information about the zeromq-dev mailing list