[zeromq-dev] C# Client and C++ Server Problems
peinsiro at gmail.com
Tue Sep 18 14:20:32 CEST 2012
I don't know why these problems was caused, so I need help.
C++ Server socket is created PULL mode, and uses poll. (3.2 RC version)
C# Client socket is created PUSH mode, and send with flag "Noblock".
(clrzmq 2.2.5 version)
When Client try to connect to server, Server receive 0 byte message.
Then, Server doesn't receive any message which was sent by Client.
Why does clrzmq connection send 0 length message?
Why doesn't server receive any message?
Thanks for reading.
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