[zeromq-dev] Socket type

Martin Sustrik sustrik at 250bpm.com
Mon Jan 16 23:27:55 CET 2012

On 16/01/12 10:29, john skaller wrote:
> Why is a socket a void*, instead of
> 	struct zmq_socket_type_t* // incomplete type *
> ?
> The above helps to prevent type errors by preventing conversions from
> and to any pointer type other than void* (in C) (at least without a cast).
> In C++ you get extra safety (C++ doesn't allow conversion from a void*).

Once again, copying POSIX. In this case the raw C type of 'int' 
representing socket in POSIX had to be replaced by raw C type of 
'void*'. Still, when the 0MQ-like functionality is moved to the OS (see 
the related project) we'll have to use 'int'.


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