[zeromq-dev] Actor Model

Min Yu miniway at gmail.com
Sat Dec 15 14:08:25 CET 2012


Akka on zeromq would be an another fun for you.

http://doc.akka.io/docs/akka/snapshot/scala/zeromq.html


Thanks
Min

Dec 15, 2012 9:01 PM Gleb Peregud <gleber.p at gmail.com> 작성:

If you want the most natural way to code your program according to
actor model, just use Erlang. It has a zeromq library, hence you can
communicate with outside world using zmq.

On Sat, Dec 15, 2012 at 12:27 PM,  <wilfried at hafner.ws> wrote:


hi peeps,


i would like to ask you for some ideas/hints on an actor-model

design on top of zeromq. zeromq ships with everything i need,

a mailbox, message routing, i don't have to worry about threads etc.


i think the straightforward way would be to give every actor

one or more sockets for sending and receiving messages, depending

on the used patterns (pub-sub, req-rep). but it seems to be a big

overhead, since the max. number of sockets per context is limited.

on the other hand, i would have to share some sockets and write

a lot of messaging features by myself. so zeromq would be useful

just for the communication between some processes or nodes.


it's similar to an component based entity system, communication between

entities<->entities, entities<->system and system<->system

should be handled through an event/message bus. Although it's not for game

development, 10k+ entities are possible, which would require

at least more than 10k sockets.


thank you for your suggestions!


best regards,


wil


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