[zeromq-dev] implementing zmq_unbind() and/or zmq_disconnect() discussion

Sergey Hripchenko shripchenko at intermedia.net
Sun Apr 15 10:17:45 CEST 2012

I was thinking about those, but ran into infinite troubles/questions.
Could someone please review my thoughts and maybe advise me on it, since I'm not sure that i correctly and fully understand the whole code-base.

The most zmq-ish and framework-ish ^) way is to create a new method 'own_t::broadcast_to_all_owned()' and send a command from 'session_base_t' to all children to compare
command's argument of type 'address_t *p' with their '*_listener_t::addr' /  'session_base_t::addr' and if it matches then child will call its 'own_t::terminate()' method.
However there are various de/allocation issues with passing endpoint address in the command.
I cannot pass a class in command_t::args since it is union.
I cannot pass 'char*' because all commands are async and i cant reliably free() it in the parent level and cant free() it on a children's level since it would be multiple-free().
I'm not sure that i could reliably use ref-counting-pointer since it is too fragile and i suspect that commands could be skipped/lost on a children's level in case of child shutdown.
And how this 'send command to all children stuff' will scale in case of 1 000 000 endpoints....

Or we could break 'own_t' class logic and expose

        //  List of all objects owned by this socket. We are responsible
        //  for deallocating them before we quit.
        typedef std::set <own_t*> owned_t;
        owned_t owned;

as a 'protected' member for read-write operations?
and then just
foreach(owned) {
    if((session *l = dynamic_cast<session *>(owned[i]))!=NULL) {
        if( match l.addr) then send_term (l);

given that every 'session *l' live in different threads. hoping they don't modify their endpoint address string and assuming that if the object is in 'owned' array it alive and not in terminating phase
(according to 'own_t' code). Wow this is sick sick sick...

I'm sure there should be another way...


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