[zeromq-dev] Check for empty socket (unit testing)?
Chuck Remes
lists at chuckremes.com
Tue Apr 10 18:01:24 CEST 2012
On Apr 10, 2012, at 9:42 AM, <Jonathan.Meran at schneider-electric.com> <Jonathan.Meran at schneider-electric.com> wrote:
> Hello,
> I am experimenting with ZeroMQ to switch what used to be a synchronous flow of message passing to asynchronous. The unit test for this scenario would send a message, and then assert that the receiver got the message. The unit test code was something like this:
>
> SendMessage(“Message”);
> CPPUNIT_ASSERT(Receiver.GetMsgCount() == 1);
>
> Now that the flow is asynchronous using ZeroMQ, I need something that my test code can call to wait for the messages to reach the Receiver. Traditionally, I would use some type of wait loop that would run until the queue has been emptied by the receiving thread. Since I don’t have access to the ZeroMQ internal “queue” I can’t think of an obvious way to synchronize the unit test to wait until the Receiver receives all its messages.
>
> I’m sure this is a fairly common test scenario and there is an obvious answer that just hasn’t struck me yet. Any help would be much appreciated J
You'll want to make a helper method to perform this (common) action.
Essentially, you need to poll the receiving socket and run your assertion after the poll has returned. Take a look at the man page for zmq_poll(). Note that you can pass a timeout value to zmq_poll() so that if no event is received for the registered socket, you won't hang forever.
I hope this helps.
cr
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