[zeromq-dev] Windows and IOCP
Martin Sustrik
sustrik at 250bpm.com
Sun May 15 00:58:56 CEST 2011
Hi Jarred,
> I've been hacking on it a bit lately. There's a fundamental difference
> between overlapped I/O with IOCP and the typical Unix file descriptor
> polling; IOCP events fire on operation completion and not socket
> readiness. We'd issue overlapped send/recvs (aka asynchronous) and poll
> for "completions" in the event loop. The whole socket ready paradigm
> doesn't matter in this case, and the ZMQ codebase is built on the
> assumption of socket readiness. Throwing a completely different paradigm
> into the mix will require a refactor.
>
> There is a new library that the node.js guys are working on called libuv
> that has a nice network abstraction layer on top of the high performance
> I/O multiplexers https://github.com/joyent/libuv. I'm trying to get some
> inspiration from them, or perhaps give their library a shot.
>
> We basically need to rework the ZMQ I/O and polling infrastructure to
> support asynchronous operations.
The obvious question is: How can you limit amount of data queued for
sending? If you are sending faster than network can transfer, is IOCP
going to ultimately run out of memory?
Martin
More information about the zeromq-dev
mailing list