[zeromq-dev] Theoretical whitepaper on 0MQ

Steve Rogers shr066 at gmail.com
Thu Jul 7 14:13:27 CEST 2011

Thanks for publishing this.  I'm using 0MQ as a framework for concurrent
execution of Agent Based Simulations on multi-core and distributed
hardware.  Your paper is helpful.

# Steve

On Thu, Jul 7, 2011 at 6:02 AM, Ian Barber <ian.barber at gmail.com> wrote:

> On Tue, Jul 5, 2011 at 6:33 PM, Martin Sustrik <sustrik at 250bpm.com> wrote:
>> Hi all,
>> For those interested in theoretical foundation of 0MQ, I've put down my
>> thoughts here:
>> http://www.250bpm.com/concepts
>> Martin
> Excellent doc Martin. Interesting points on the principles. I know that you
> were intentionally using parts of ømq as examples where the principles
> weren't being followed, but I thought the end-to-end behavior and
> interjection principles had some interesting consequences, for example for
> push/pull.
> As far as I can see the load balancing behavior will break the interjection
> principle - if I have 1 client pushing to three nodes, and I put 2 behind an
> intermediary, as in the example, I will increase the share of the load on
> the 1st (still directly connected) node from 33% to 50%. It would seem
> possible to have a kind of XPULL/XPUSH socket type may have the ability to
> be informed of availability, similarly to the subscription chaining in XPUB,
> to allow more accurate distribution - though this could be one of those
> ideas that's very bad in practice!
> Ian
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Steve Rogers
“Do what you can, with what you have, where you are.” -- Theodore Roosevelt
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