[zeromq-dev] Website -- separating newbies from the community

Martin Sustrik sustrik at 250bpm.com
Fri Oct 29 21:25:05 CEST 2010


On 10/29/2010 08:24 PM, Pieter Hintjens wrote:
> The words don't mean much except as placeholders.  They could be
> images, it'd work just as well (and perhaps we'll use images in the
> future).
>    
Ha. That's what I was heading for. You've stolen my point :)
> The better is the enemy of the good.  Let's focus on what _actually_
> makes life hard for users, which is:
>
> * lack of a formal 2.1.0 release (even unstable)
>    
Ok. Let's do that. I'll do one small change tomorrow and we are ready to 
go. I am not aware of any showstopper bugs.
> * too many steps to get a 0MQ + language binding working
> * only one language apart from C/C++ properly documented for these
> steps (Python)
> * documentation spread out all over the place
> * no consistent overview of what 0MQ projects exist and who to contact for them
> * not enough worked examples in different languages
> * lack of useful and reusable layers above 0MQ
>    
It's up to community to do this. No way to speed it up unless you do it 
yourself.

Martin



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