[zeromq-dev] Is Pub/Sub unreliable
gonzalo diethelm
gdiethelm at dcv.cl
Wed Mar 10 14:44:03 CET 2010
> > 2. If the sender sleeps, say, 50 ms, the receiver misses a few of
the
> > initial messages sent by sender.
>
> That's because delay between two subsequent attempts to reconnect is
set
> to 100ms. See src/config.hpp:
>
> // Maximal wait time for a timer (milliseconds).
> max_timer_period = 100,
...
> The problem is that you are dealing with completely asynchronous
system
> (the network). You cannot expect anything will happen "immediately".
> Getting SUB socket notified about PUB socket being alive takes some
> time. In this case it's 100ms. You can lower the time needed by
tweaking
> the value I've mentioned above, however, it'll never be instant.
Ok, that makes perfect sense now. And the reason this is not apparent
for Upstream / Downstream sockets is because they queue any unsent
messages, so all messages are eventually sent after a successful
reconnection, right?
So I guess it is not a bad idea to always add a small sleep time (say,
200 ms) after binding to a PUB socket. What do you think?
--
Gonzalo Diethelm
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