[zeromq-dev] Unreliable multicast was: udp not enabled on Mac OS X 10.6
Chris Wong
chris at chriswongstudio.com
Fri Mar 5 19:17:33 CET 2010
On Mar 5, 2010, at 12:04 PM, Martin Sustrik wrote:
> Martin Lucina wrote:
>
>> Yes, but once you introduce sequence numbers you're going to need a
>> handshake to initialise those, which means a "virtual connection" of some
>> sort, and if you want to do that using multicast I guess you'll end up with
>> something like PGM anyway :-)
>
> No. You need no negotiation. Receiver just has to handle first seqnum it
> sees as beginning of the stream and wait for following packet. Any
> larger seqnum means the stream is disrupted at that point. Any lower
> seqnum means the sender was restarted.
>
> It may cause some hickups when packets are reordered, but that doesn't
> really matter, it's unreliable anyway.
>
Yes. My intent isn't trying to use Zeromq to build reliability on top of the unreliable multicast. It's more as an abstract framework for switching the underlying transport to deliver "multicast" message.
> Of course, multiple senders would make a mess.
>
I think that should be pushed to the application layer to decide. Zeromq as a framework wouldn't have a better idea on how to handle that anyway. After all, we're talking about multicast...
>> I guess the answer depends on what applications Chris has in mind.
>
> Definitely.
The applications I have in mind belong to the category where message is idempotent and only the latest "version" is important. So, if message was lost, a later version will arrive in the next period anyway. Old version that arrives out of sequence will be discarded by the app.
Chris
>
> Martin
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