[zeromq-dev] (Multipart) messages

ericdes eric at vcardprocessor.com
Mon Dec 13 16:39:51 CET 2010

Oh, I see, clrzmq2 seems a big improvement over version 1. However what 
I keep noticing is that messages or message parts are of type 'string' 
or 'byte[]' whereas your C samples show '&message', which I understand 
could be a pointer to any kind of object -- my knowledge of C is limited.

My question is: Could we similarly just transfer C# objects of any kind 
without having to serialize them into string / bytes?

On 12/13/2010 9:04 AM, Martin Sustrik wrote:
> Hi Eric,
>> I don't see any samples in the guide other than in C about how messages,
>> and multipart messages, should be created to use with ZeroMQ. I'm mostly
>> interested in a solution in C#.
> Brief check of clrzmq2 code shows that send has flags parameter and 
> that socket options can be retrieved.
> Thus, I assume, the multi-part messages are used in same way as in raw C.
> Martin

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