[zeromq-dev] using 0MQ in a MMORPG online game.
oliver at kfs.org
Mon Oct 4 20:55:15 CEST 2010
kasicass said the following on 9/3/2010 8:56 AM:
> Aha, your solution is great. I will try.
> I've use libevent for it right now, and it works perfectly.
You may want to look at Jenkins Softwares' RakNet
http://www.jenkinssoftware.com/ - he's done much of the work necessary
for the client-facing stuff, including object replication etc.
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