[zeromq-dev] Actionscript bindings
Martin Sustrik
sustrik at 250bpm.com
Sun Apr 11 19:05:11 CEST 2010
Bhavin Turakhia wrote:
> I was thinking it would be awesome to have an Actionscript version of
> ZeroMQ. This would eliminate the need for a RestMS / HTTP type bridge,
> and allow a browser to directly become a ZeroMQ client. The complexity
> offcourse herein is one would not be able to simply create a language
> binding in ActionScript, since that would require the underlying C++
> code to be compiled into the flash player installed in the browser –
> which is unlikely - unless Adobe develops a sudden fondness for it J.
>
>
>
> Therefore one would need to port the ZeroMQ client in ActionScript. This
> would also mean that certain functionality of such a client (eg PGM
> support) would be unavailable, since one cannot access low level socket
> APIs from Actionscript and therefore underlying native functionality
> would not be exposed. However I am assuming much of the functionality
> could be easily ported
>
> I wonder if this is feasible … and if anyone on this list has had a go at it
I am not aware of anyone but let's see...
In any case the wire-protocol of 0MQ is so simple that writing a code
that would send/receive 0MQ-style message should be a matter of few minutes.
It would offer none of the advanced 0MQ functionality (such as
asynchronicity), however, the browser can connect to a resident 0MQ
device/daemon that can do all the remaining work.
Thoughts?
Martin
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